Tap-DefenseAfter downloading TapDefense for my iPhone, i started making a spreadsheet… I wanted to analyse each tower and how cost effective they each were.

Total cost reflects the cost of level upgrades to the tower.

Tower Type Damage Rate Splash Slows Range Total Cost Damage*Rate Cost/Damage*Rate
Arrows 1 8 1.5 85 12 12 1.00
Arrows 2 13 1.8 99 42 23.4 1.79
Arrows 3 25 2.1 125 107 52.5 2.04
Arrows 4 250 0.5 180 382 125 3.06
Bombs 1 12 1 6 65 25 12 2.08
Bombs 2 30 1 20 80 95 30 3.17
Bombs 3 80 1 40 95 255 80 3.19
Bombs 4 225 1 200 110 1005 225 4.47
Water 1 5 1 15% 55 25 5 5.00
Water 2 25 1 30% 65 75 25 3.00
Water 3 55 1 50% 75 265 55 4.82
Water 4 150 1 n/a 90 1165 150 7.77
Storm 1 5% 1 47 100 5%
Storm 2 10% 1.3 62 350 13%
Storm 3 25% 1.5 77 750 38%
Ice 1 10 1.2 40% 55 50 12 4.17
Ice 2 50 1.2 55% 55 150 60 2.50
Ice 3 100 1.2 70% 55 400 120 3.33
Magic 1 17 2 0 105 50 34 1.47
Magic 2 35 2.2 0 120 150 77 1.95
Magic 3 80 2.5 20 130 500 200 2.50
Magic 4 225 2.5 80 160 2000 562.5 3.56
Earthquake 1 400 0.125 80 500 50 10.00
Earthquake 2 900 0.17 120 1300 150 8.67
Earthquake 3 2000 0.25 160 2500 500 5.00
Earthquake 4 5000 0.25 200 17500 1250 14.00
Booster 1 25% 65 25
Booster 2 50% 80 95
Booster 3 75% 95 255
Booster 4 100% 95 415
Warship 1 400 0.125 80 500 50 10.00
Warship 2 900 0.17 120 1300 150 8.67
Warship 3 2000 0.25 160 2500 500 5.00
Warship 4 5000 0.25 200 17500 1250 14.00

questions/comments please let me know!
jonny@jonnyballs.com

Tags: ,